Earlier this week, Tom Cannon, the head of fist games and "Project L" project, finally announced the official name of the game "2xko".But more than these, Cannon also talked about the network code of the upcoming game, which sounds very exciting.Specifically, "2xko" will use server -based rollback network code, which means that online competitions should be very stable under most connections, whether wired or wireless connections.
Cannon is the "Wi-Fi soldier" of the infamous "Wi-Fi soldiers" about the game and fighting game industry on TwitterWhen many questions), the joke of "2xko" was mentioned.In the reply, Cannon said that "2xko" will definitely use a server -based rollback network code.With the server-based rollback, the games connection quality dependence on the player will be reduced. Therefore, in theory, even Wi-Fi players will not affect the quality of the game as they are in point or delayed games.
For fighting gamers, this should be a orderThe news of people is not surprised.Fist games have spent a lot of time and energy to ensure that the development of "2xko" is satisfactory.The game has gone through huge visual changes, and the cartoon rendering style is adopted to make the character look great.The label system means that you can play a game similar to the style of "Comic Heroes VS Capcom". Use the League of Legends to play 2V2 battles, and even 4V4 team battles.From "Project L" to "2xko", fans confuse fans, but as we get more and more familiar with this name, it will become more normal.
The server -based rollback network code is only a small dessert in many news of "2xko".With testing later this year, it is expected to be officially released in 2025.