The "Text Meats", which was officially released by eight individual producers and officially released on November 1, 2024, with "horror" and "language interpretation" nicheTags, just launching STEAM for a week, they have received the evaluation of players praise.
Perhaps it is because this game declares its own differences in terms of gameplay and art style.The actor in the game brings players more "thriller", "horror" and non -human "external" more than other womens beautiful mens images.
The heroine of amnesia in the game needs to work hard in the horror of the different worlds.Find the way to leave the other world.The core gameplay of the game is language interpretation: Combining the plot and scene objects, players need to guess the meaning of each ghost word in the NPC mouth, and finally learn the language of this model.
The player guess it is likely to face the destiny of death, and you can successfully pass the death choice after the guessingLove.
Players who learn strange languages through deaths and timely in a terrorist atmosphere, from no clue, to slowly understand every oneThe meaning of life and death puzzles, and then she can be free to flirt with the male ghosts through the words they learned, and interpret the ghost.This is probably the ideal state of hunting users every day.
In the process of chasing her, the level of the players ghost language has also begun to gradually appreciate the charm of the male lead: OriginallyFollowing the hostesss crawling man all the way is actually a very gentle and good man. He will be a mystery of life and death in the teaching of the hostess.Seeing the heroine who praised the male ghost decorated with the beast -ears, he would find a pair of peoples ears on his head to please the heroine.
Of course, the core gameplay of the game is to solve the puzzle, that is, learning ghosts, the love part is more like a gimmick that attracts players.Players love for characters may be more derived from the "suspension bridge effect", and the sense of accomplishment of the other partys discourse from no clue to successfully interpreting each other.
Thanks to the "ghost" in the game is a very rough and humble language, but can tolerate the words of players in different regions.For example, if you dont understand anything in the early stage, it may be the part of the verb. I like to use the Northeast universal verb "whole" [FX2].Although the translation of "Cindaa" is not occupied, the meaning can be understood as much as possible.
The Steam comment area also has a sound of "it is so interesting if the English reading understanding in reality".It is probably because my mother forced me to memorize the pain of English words with the textbook. My impression of foreign language learning is only "boring" and "pain". Studying foreign languages is only to take a test and get higher scores.Instead, the language of textualization of words allows players to understand the most essential purpose of learning language and the greatest fun: communication.
Different test questions that have only answers, some ambiguous expressions that players explore by themselves in the game, maybe wordsThe meaning is not accurate, maybe the words are not elegant, but it can meet the basic needs of communication and understand the emotions that the other party wants to express.
If my purpose of learning English was to fall in love with handsome guys, I can probably memorize a few more words.