This morning, the mobile game version of "Adverse War: Future" inherited from the 12 -year -old domestic self -developed IP "Inverse War", officially released the first real -machine demonstration video, and officially opened the official website and official website and officially opened the official website and official website and official website and official website.All platform appointments.
"Adverse War: Future" is a recent science fiction cooperation shooting game set in 2071.The room was self -developed and used the name "Adverse War Mobile Games".The product will take PVE shooting as the core, with both PVP experience, including world exploration, copy barrier, mech warfare, classic hunting field, tower defense and other gameplay. In addition to the mobile terminal, there will be PC interoperability versions.
Mobile Games matrix
, Like 12
This real machine demonstration is about 3In minutes, this time is not short, and "Adverse Battle: Future" also opened a confidential technology test in late January, requiring users to have shooting game experience and mobile game experience users. After that testSome information and videos during the test period, but the real -machine demonstration released this release is far more detailed in the test version circulated on the Internet in terms of the smoothness of the screen and operation.
Then, lets analyze what information revealed in the real machine demonstration.
Inconsistent battle, the future is here!
Demonstration video at the beginning was the theme song of the same name sung by Zhang Jie at the 2012 Tencent Game Conference.Souls war song instantly pushed feelings.
In a desolate place, one character is sitting on the edge of the cliff, and the background is a piece of various planets.It can be seen that a red fire color can be seen that this is An Qier, a classic character in "Adversity".
From the more detailed introduction given by the official, this scene is An Qier sitting on the cliff to see the broken future world,The war between the alliance and Conopney continues. If you want to understand the background stories and world view plots more detail, players may require players to find the answer.
In the real machine demonstration, the scene has been changed many times, including red flower sea, ruins, mutant jellyfish, space base stations, etc.The overall style of the scene shows the future science fiction world. Although the size of the map is not displayed, from the perspective of the characters crossing in different scenes, the map should not be small, and different types that appear in different scenesObjects and terrain should be a good exploration experience.
There is obvious differences between the movement of the movement and the general ground movement. The jitter of the firearm does not exist when walking, and it is more like a walking method under space without gravity.
An Qier threw a hook cable with his left hand and directly transferred a scene.At the same time, at the beginning of the video, a jet device appeared on the back of Angels space suit. From a design perspective, this is to help players have a better acceleration method in a specific environment. HoweverI found that there is a use in this regard, so I dont know if it will be installed in the game.However, the emergence of hook cables has further expanded players in the space for exploration.
In Zhang Jies "Anti -War", there is a lyrics: "The era of signs of madness is coming."
For the vast majority of adversity players, the mech is definitely one of the most classic elements in "Adversity", because the first expansion of "Inverse War" is the"Mecha storm", divided into two lineups of mechs and human beings in the mode. The mech driven by players has ultra -high blood volume.Various props generated on the map to hit the mech.This gameplay seems to be worthy of fuss now, but in 2012, it is definitely a new stimulus for players.
In the real -machine demonstration, there are many scenes of mech fighting. Among them, players can board the mech and fight with the first -person cockpit perspective.Enter the cockpit.After entering the mech, the players field of vision and the use of firearms will also change.
In addition, the game also shows different firearmsAnd player skills, including machine guns, rifles, pistols, etc., as well as shields of different forms, including the mech opening shield and character opening shield mode, and the skills and props in the character are quite rich, showing the grenade, including grenades, Darts and other props, overall a sense of blow.
Pull back the players in the war, especially the ice dragon that appears at the end of the video, seems to have a lot to do with the classic corpse dragon in the end game of "Inconsistent".
Although the real machine demonstration video cannot represent the final quality, the content of the real machine is still very rich, especially for those who have grown up, thisThe content of this display has made them quite excited.
How to face the current market?
12 years ago, "Adverse War" once emerged as the masterpiece of domestic self -research science fiction subjects; in 2024, "Adverse War: Future" once again showed a beautiful beautyThe treacherous future science fiction world is just from this demonstration video, we can find many traces.
At the 81st World Science Fiction Conference, "Adverse War: Future" won the "Phantom Future" science fiction cultural innovation award,Become the only award -winning game in the closing ceremony.On the day of the award, producer Chen Peng (CP) posted an open letter on the official website to share the winning and game content.When it comes to the award, he said: "" Adverse War: The Future "(the name of the" Increasing Battle Mobile Games "at the time) is the world view and plot.The conceptual method is derived by little, and it falls into the combination of gameplay and art performance. "
Players familiar with" Adverse War "know that the mobile game version of" Adverse War "mobile game versionIn fact, there was news as early as 2015, and it released a considerable part of the material. Then, this "Adverse War" mobile game version has no more.There is no need to trace the past about this problem.After all, this time "Anti -War: Future" is impossible to jump tickets again.
And "Adverse War: Future" will face the current mobile game market in a gesture, and the producer Chen Peng (CP) will also be today.Posted an open letter, the game matrix sorted out some of the information that players care about:
"Adverse War: Future"Is it the original class of "Inverse War"?
No, many of the CP and his companions are from industry veterans from different companies.New work development.They have had a lot of game experience, but for "Adverse War", they are indeed a proper "newcomer."
CP is an old player who likes PVE games and shooting games. Since the end of 2019, he has taken over the project "Adverse War: Future".According to the information of netizens, CP comes out of Ubisoft, and the entire project team is not small in the "Inverse War: Future", so the real -machine video displayed this time is also satisfied with many players.
When will the "Inverse War: Future" be online?
At present, the development work has not yet ended. This year, "Adverse War: Future" will also conduct multiple rounds of tests.There is no clear online time.
Will "Inverse War: Future" completely engraved "Inverse War"?
Classic PVE content of the counter -war, including mech warfare, hunting grounds, tower defense, defense war and other gameplay will be presented in "Adverse War: Future", and at the same time the gameMore innovative multiplayer gameplay will also be added.It ’s just that it is not completely engraved with the inverse war, because in 2020, the team made some content in this way and conducted a small -scale test.result.
So, the project team decided to choose a way that is not easy: restore part of the content of counter -war ending, through classic elements, familiar BOSS, and king hunting garden.Heart flow experience and innovation.
Conclusion
In the case of a mobile game into a mobile game, the product design should be "perfectInheritance is "courageous innovation", which has always been a controversial topic.However, from the adaptation cases in recent years, almost all products with innovative spirit can have more obvious advantages.
On the one hand, the market competition is becoming more and more intense, and active changes are the experience summarized by many development teams; on the other hand, the current mobile game market has passed a pure recurrence age,Just presenting the original content on the mobile end is far from meeting the needs of the current players.
In recent years, the products of feelings have continued to emerge, including "Metal Warrior: Awakening", "Fairy Road 3", "New Fairy Swordsman Biography", "New Stone", "New StoneTimes, "Adventure Island: Legend of Maple", etc., and these feelings can attract the attention of a large number of old fans at the beginning of the launch, and what kind of content and methods are used to make these old fans willing to shake the flag again for themselves., They are all strange tricks.However, there is a prerequisite that the quality of the product is too good to continue to tell the story.
As a 12 -year -old "Inconsistent War", its background is also very strong. From the perspective of the real machine video, "Adverse War: Future" still has quite a lot of opportunitiesLet the war song sound again, let us wait and see.