"Wild Dogs" developed by Bokeh Game Studio will be released on November 8th and land on PC/PS4/PS5/Xbox Series platform.According to foreign media DualShockers, producer Okiyama Kyoshi Koichiro talked about the development of "Wild Dogs" in an interview with GameRANT.
Waishan Kagoi said that in the early development of "Wild Dogs", it was originally planned to use an open map and non-linear narrative structure, but finally decided to decideIt is divided into a task -based structure. In this case, the rhythm of game progress is easier to control.But this does not mean that players will be strictly bound to linear paths from A to B. The level designer has a certain degree of creative freedom when building a task structure.Koriyama Kayo also mentioned that NPC will play an important role in the game.
Game introduction:
The story takes place in the intensive, chaotic and unknown Kowlong block, players will fight this battleIn the adventure game, the "Spirit of Hunting" who has lost memory is determined to eliminate all the "heads of ghosts" that disguise themselves into humans.
Players will wander in a city lit in neon lights, find allies in humans called "Wizards", fight with blood, and follow the story of the story., Revealing the mystery of the spirit of hunting and the reasons for the appearance of the head of the ghost.