This years League of Legends Global Finals should be the highest ratings.
First of all, after 11 years, the whole Hua class has once again brave enough to break through the final stage, and the final goal is worse.
Friends who often go to the S -race list know that although the IG, FPX, and EDG teams have won the championship in the S.A team of five Chinese people can win the championship.
The opponent is the "Four Crown" Faker of the League of Legends.The high level of competition is "lingering" in the worlds reputation.
And, in the BO5 matchup of previous S -race, Fakers team T1 (SKT) has maintained an amazing victory record for the LPL team.Make this finals a battle that LPL can cross the demon and turn over the "highest mountain" fate.
The top five competitions overseas before the final, T1 accounts for 4 seats: ESPORTS Charts
As the "World Cup" and "NBA" in the e -sports industry, the S -race is inseparable from the word traffic from beginning to end. Although this final is full, it is expected to break the new viewing record, But for the LPL team, the "burden" on the shoulders this year is even more heavy.
After winning the EDG, LPL has been difficult to win the championship. Many domestic players include players, anchors, and audiences who lack some confidence in LPL.Especially last year, the S -race was worn by T1, which directly led to the decline in the spring season this years spring season compared with the previous two years.
and the "Old Master Cup" held this year, because a large number of legendary e-players who have brought their own traffic can even grab the same period of the same period.The popularity of MSI.Obviously, compared to a 10 -minute game, everyone now prefers to watch a one -minute game.
The hot search of electric sticks and fragrant pots has covered BLG to defeat T1.
The official actually realized this, and is trying to seek measures to find supplementary, except for the reform of the game system and adjusting the players offseeing period.The official recently announced a heavy news -next years S -race will settle in China.This is obviously a "return soul" for LPLs popularity.
City, grab the s race
from the posterFrom the perspective of landmark buildings, players believe that the next S -S has been held in cities such as Shanghai, Chengdu, Beijing, and Shenzhen.
Many fans said: "This years MSI has been opened in Chengdu, and it is impossible to be in Chengdu next year."
There are also the players regretful for the S -race that they missed in 2021. They believe that: "In 21 years, it was originally set by Shanghai, Qingdao, Wuhan, Chengdu, and Shenzhen. Later, because of the epidemic, I hope to make up for this time."
Some players hope that such top events can come to second- and third -tier cities to host it. "If you come to Cao County, although there are no large gymnasiums, there are still vacancies in the village Internet cafes."
Why are you grabbing the S-race?The answer is self -evident.
Earlier, the S race was held in China in 2017 and 2020, injecting surging momentum into these cities.
In 2017, the S -race came to China for the first time, and the schedule across multiple cities.First of all, a group stage and finalists were held in Wuhan.Next, the semi -finals were held in Shanghai, and the final venue was selected in the Birds Nest of the National Stadium, adding a strong stroke to the Chinese e -sports history book.
According to the "Data Analysis of the 2017 League of Legends E -sports Tournament", the total global watch time of the 2017 League of Legends Global Finals exceeds 1.2 billion hours, the semi -final RNG and SKT duel,The peak of global independent audiences exceeded 80 million.
The eye-catching data naturally made the S race one of the most sponsored competitions.Son of international brands such as Intel and Logitech G.It can be said that since 2017, the League of Legends has entered a new era of alliance, offline, and sports development.
In 2020, the S match came to China for the second time.Status and influence on the stage.6,000 on -site tickets attracted 3.2 million players to apply, and the 0.19%winning rate was comparable to the stock market.
According to the data of the "Influence Evaluation Report of the Shanghai Sports Competition in 2020", the S10 that year directly brought more than 30 million yuan in economic benefits, the output effect, taxation and employmentThe effects are quite considerable.
and next years S-race, governments in various localities are obviously open to embrace. As for the final result, it is necessary to wait for the official newsIts right.
The cake of e -sports, the bigger the better
In recent years, with the global e -sports industryFilling, e -sports events are no longer simply competitive activities, but have gradually evolved into a new engine to promote the development of urban economic development, and profoundly affect the culture of cities.
According to statistics from overseas e -sports industry, the IEM Cologne competition in 2024 brought about $ 29 million in economic impact on Cologne, while IEM Dallas and Dreamhack Dallas jointly produced togetherAbout 25 million US dollars of economic benefits.What is even more remarkable is that in 2022, the IEM Rio de Janeiro has created a revenue of up to $ 40 million for the city.These staggering numbers not only show the huge potential of the e -sports industry, but also reveal a fact: these numbers are still growing.
In China, the popularity of e -sports is also rising.According to data from the "China Game Industry Report from January to June 2024", in the first half of this year, the actual sales revenue of Chinas e-sports industry had reached 12.027 billion yuan, an increase of 4.43%year-on-year.The sales and user foundations of e -sports events show a steady growth trend.
Does the e-sports industry itself make money?The answer is obvious.However, after in -depth analysis of its profit model, it is not difficult to find that the true value of the e -sports industry is how to expand the audience, produce the so -called "expansion effect", and bring more internal drive to the city.
Today, e -sports has become the core of contemporary digital culture and the core of youth culture.It combines online games, ratings, fans, on -site activities, music, celebrities and other elements, forming a unique cultural phenomenon.Holding e -sports events not only reflects the characteristics of modern, cultural, technological, young and interconnected, but also created "traffic depression" for the city to guide people to contact and experience various occupations and life experience inside and outside the game.
One of the MSI Watch Area Chengdu Kuangzhai Alley
andAt the same time, the offline development of the e -sports industry can effectively promote the coordinated development of the regional economy.Through the leading role of the e -sports industry, more investment and talents can gather here, and then promote the vigorous development of the local economy.
Hangzhou is a typical example. By developing the e -sports industry, it not only enhances the digital economy level of the city, but also provides new impetus for the development of the manufacturing industry.
Last years Hangzhou, with the opportunity of "e -sports", proposed that by 2025, the international animation capital and e -sports city were initially built.Earlier, Hangzhou spent 2 billion yuan to build the first e -sports entertainment town in Zhejiang, and introduced the "16 e -sports" support policies to contribute to the local e -sports industry.
Hangzhou Asian Games League of Legends semi-finals
, Jinan also took the opportunity of the 2024 Cross -Fire Professional League Spring Finals to hold an opportunity to build the development goal of creating the famous e -sports city of the Yellow River Basin; Qingdao has recently completed the Qingdao Langu E -sports Industrial Park project, and claims that this is the largest electricity in the north.Competitive Industrial Park ... Just as traditional sports have left in their cities and influences, e -sports is also expected to become the standard part of urban infrastructure in the future.
More importantly, "bigger and stronger" e-sports events can also closely linked the huge fans and audiences with the local culture.EssenceThrough live broadcasts and social media interaction, global audiences can understand and participate in local e -sports events in real time.This cross -regional cultural exchange has achieved collisions and integration between different cultures, and promotes the diversity and prosperity of global culture.
Like Chengdu as an ancient city of 3000 years of history, it proposed the goal of creating the "capital of e -sports and cultural". This years MSI, Chengdu under the framework of "e -sports+cultural tourism",It has carefully designed a number of tourist lines, food lines, and cultural and creative lines, thereby achieving deep integration of cross -industry.
Conclusion
LPLs popularity of life and death is a bit exaggerated, but it is undeniable that the results will inevitably affect the enthusiasm of capital investment.Even the LCK side, in the face of the Fakers monopoly champion seat, it is impossible for other teams to have no words.
But when you look back, the pace of progress of the e -sports industry will never stop.The rise of foreign Saudi Cup has become one of the mainstream e -sports events in the world.There are more and more top -level events in China to come to the local area, showing the huge potential of the domestic e -sports market. The plate of e -sports is getting bigger and bigger, which is a good direction for all parties.
In short, cheer in the whole Chinese class, come on, let go, let go!