"Slitterhead" is a forthcoming survival horror game developed by Bokeh Game Studios. Recently, it has attracted much attention because of its horror experience.This game adopts a linear narrative structure and was first announced at the 2021 Game Award. The story took place in Kowloon in the 1990s, where humans were mysteriously killed by monsters named "wild dogs".
This ambitious game is led by Kayo Kago, who is widely known for his creation of the "Silent Hill" series.He is also the CEO of Bokeh Game Studios. He recently introduced the development of "Wild Dogs".In the discussion, Waishan revealed that the early development of the game was based on open maps and non -linear narrative structures.Of course, the situation has changed, and Waishan explained the reasons behind this change, showing why this is the best decision for the game experience.
In the development of any game, the narrative elementChanges are not uncommon.As far as "Wild Dog" is concerned, one of the biggest changes is the task structure of the game.Speaking of these changes, Waishan explained that this is related to the rhythm of the game:
"I want to say, at the beginning we imagined a more open map structure, and then we later we later we.Decision to divide the area into a mission -based structure.In the process of from point A to B..Although the game is linear, Waishan emphasizes that level designers "have a certain degree of creative freedom in building tasks."He also specifically mentioned that NPC plays an important role in the game.
The protagonist of "Wild Dogs" is a entity called "head ghost".This character has an important relationship with the non -player character in the game.Although not every non -player role is considered to be critical to the success of the task, some characters will make the heads jump between them.Some humans in the game will also have special abilities, and the heads can use these capabilities to help complete their tasks.In -depth discussing the important aspect of "Wild Dogs", Waishan said: "We must give them great attention in terms of level design. I believe that when this game is released on so many platforms, this is a considerable numberChallenge "