The former producer of the "Rulong" series, said that the size of the game is no longer as important as before.
In an interview with "FAMI", Mingyue Xunyang explained that his first game of his new studio will be an action adventure game, but he emphasized that he believes that now he thinks nowThe importance of game scale is not as good as before.
"I want to make a fun game that makes players feel troublesome," he said. "There are many, but if you add overseas games, there are too many existing games and you cant play it at all.There may be too many console games in life.The new studio was founded before, but the first game has not been announced so far.After sharing his views on large games, he told "Fami" that he was trying to reduce the world map scale in the current project.
"We will enter the comprehensive development stage soon, so it is time to determine the final volume estimation, but I am still considering whether to whetherIts really appropriate, "he explained."Of course, we already have a map, but the current version is too big, it is almost too big."
Little roads and highways. Now we are gradually narrowing it, exploring the best point for games.When it is rich enough, Mingyue agrees.
"This is exactly the point," he responded."You can fill in some elements to create a sense of density, but it is obviously not in the modern gameplay that repeatedly repeatedly entered the similar experience."Connect, designing the worldview and explaining the task of players as the protagonist in this world is very important.p>